You will have the opportunity to take and wear Heavy Armor early on taken from the first pair of Imperials you battle after getting your bindings removed, but it will be a little longer until you get easy access to a Two-Handed Weapon. You will be directed towards, and become friendly with, Gerdur, Ralof's sister in Riverwood, providing you with a house in which to sleep and free access to some limited loot.
You will be able to name-drop Ralof when encountering Ulfric Stormcloak in Windhelm although this has no major effect on the dialogue or outcome thereof. If you accompany Ralof to Riverwood, you'll recieve the miscellaneous quest to Join the Stormcloaks on your way out of the cave. You will have the opportunity to take and wield a two-handed weapon early on taken from the first pair of Stormcloaks you battle after getting your bindings removed, but it will be a little longer until you get access to Heavy Armor.
You will become friendly with Alvor, Hadvar's uncle and the Riverwood blacksmith , providing you with free access to some limited loot and some Iron Ingots by the Anvil outside Hadvar's house. You will be able to name-drop Hadvar when encountering General Tullius in Solitude although this has no major effect on the dialogue or outcome thereof.
If you accompany Hadvar to Riverwood, you'll recieve the miscellaneous quest to Join the Imperials on your way out of the cave. Adding to Studoku's answer : materials are Iron Ingots and basic Iron equipment which becomes available for pickup near his forge.
If you are willing to steal they are easy to get as well as the steel ingots lying right beside them.. There aren't really consequences, but if you go with the imperial guy you get discounts on items at the blacksmith in Riverwood. And if you go with Ralof you get to stay at his sister house and her husband's. It wint effect civil war quests either. The consequences of following either Hadvar or Ralof at the beginning of the game reflects on who you kill when escaping:.
Ever wonder what happened to either one after following one or the other? Now you know. You kill them escaping Helgen. So in truth, it makes no real difference who you choose to follow escaping; only that you have the option of killing either one, which is why they are gone from the game after leaving Helgen. Remember: both Ralof and Hadvar enter the same building on different sides. Hadvar's family has better valuable free stuff than Ralof's, and a better home with a basement to use anytime.
However, Ralof's family member Hod gets stuck and never comes out of his home, so not deciding to follow Ralof early-game could result in a crime while trying to get to him to sell or to buy wood from him.
He is not, however, the only one in charge of a mill in Skyrim. No matter who you choose to follow early on, it comes down to who you like the best, and has no consequences in game as you can still join either faction no matter who you follow.
I personally like following Hadvar as I like him more, but I have followed Ralof quite a bit in other play throughs. Every time I travel to Whiterun Hadvar appears out of no where and sidedly starts following me around with his sword drawn.
This would be such an issue if I weren't trying to finish all side missions for Vex and Delvin at the Thieves Guild. Has anyone else run into this and how do I get him to stop following me around. Maybe, because of a strange bug, he has been set as a follower and it may be resolved using console. If you are on PC. I suggest fast traveling to Riverwood and going into the Sleeping Giant Inn, you should find him sitting there and all should be well with the world.
At least that's what I have done and it hasn't failed as a fix yet, knock wood. Lead to him to a corner. I suspected that might be the response. Kind of a shame to hit a dead end so early. I'll have to be more careful next time. Insectecutor said:. I've yet to play Skyrim, but in Oblivion if you held down block and pressed A you could "surrender" to an NPC who you accidentally hit and pissed off. Try that? This happened to me too.
If you put your weapon away you submit to him and he stops attacking you. TheMustacheHero said:. In Oblvion, there used to be a albeit subtle icon that denoted when a character was "essential" and thus could not be killed permanently.
Is this not the case with Skyrim, and wouldn't that have tipped you off you couldn't kill him? Is there any sort of yield option? In Oblivion, you could hold block and try talking to someone to get them to yield wouldn't work on naturally hostile enemies and monsters, of course.
I haven't found any such thing in Skyrim yet myself. You probably should have just left him alone. He doesn't care who you join, and splits with you as soon as the tutorial dungeon is over. I had the exact same issue, killed him at the exact same point, had Ralof and Hadvar attacking me. Tried using the console to enable and disable them, disable combat ai and all, none of it worked.
I loaded a previous save, beforei saw Hadvar and Ralof in riverwood, outside Embershard mine.
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